Lotro Loremaster How Do You Feed Your Pet
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- Class Difficulty: Advanced
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- Role: Support
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- Available to races: Elf, High Elf, Hobbit, Man
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- Gameplay: Lore-masters are the masters of crowd control, skills that trap foes and keep them from fighting. They may call on animal companions to fight by their side, and even call on elemental forces to damage foes. In Fellowships, a Lore-master concentrates on supporting his or her allies, primarily by hindering the foe's ability to deal damage.
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- Lore: Lore-masters are seekers of knowledge and the guardians of wisdom. Through study of bygone Ages, they learn ancient secrets that allow them to hinder foes, as well as protect against the dark powers of the Enemy. They have many skills that invoke the natural world of Middle-earth, but it is draining on their will, thus costing them Morale to fuel some of these powerful skills.
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- This class was inspired by Elrond Halfelven, Elf-lord and Master of Rivendell.
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A male Elf Lore-master |
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Role
Crowd-control / Pets / Debuffs / Support / AoE: The Lore-master excels at serving a versatile support role.
- They are the undisputed master of crowd-control, with abilities to stun, daze and root opponents.
- The Lore-master also possesses a wide variety of ways to debuff enemies, even in large numbers.
- They can also supply allies with large amounts of Power, and provide curing support along with some moderate healing.
- The Lore-master's many different pets help allies in various ways, for instance by tanking for them or by debuffing enemies.
- Finally, a Lore-master traited in the Nature's Fury (red) tree provides strong AoE burst damage.
Pets
The Lore-master is a Pet class, and will always have one of their animal friends active. Lore-master pets have useful abilities on their own, but also provide important synergy with the Lore-master's own abilities. Thus, a Lore-master must carefully watch, control, and take care of their pet to ensure it's always alive and helping out.
A Lore-master can only have one pet helping them at a time. A Lore-master must learn to choose smartly from their wide variety of pets to best fit each situation, specialization, role, and environment (see the Pets page for a detailed list of all the different animals a Lore-master can call to their side).
Flanking and Harrying
All pets have a chance to cause Flanked! when attacking an enemy. This is important, because several of the Lore-master's abilities have improved effects when an enemy has been Flanked.
Pets can also caused Harried! when attacking an enemy from behind. Beyond its useful snare effect, Harried has no other interactions.
Pet Food
Pets can be fed pet food crafted by Cooks to temporarily but significantly improve a pet's stats. For example, you might feed your Lynx a Cut of Eastemnet Meat.
Appearance
A Lore-master can consume special items made by Jewellers to change each pet's appearance. For example, the basic Brown Bear can be turned into a Black Bear or even a little bear cub.
See each pet's individual page for a gallery of its possible appearances.
Skills
Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Active Skills | Category | Cooldown | Range | Level: |
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![]() | Damage + DoT + Slow | 3s | 30m | 1 |
![]() | Damage + Heal | None | 40m | 1 |
![]() | AoE | 10s | 40m | 1 |
![]() | Melee | 3s | 2.5m | 1 |
![]() | Pet (Bear) | None | Self | 1 |
![]() | Damage | 45s | 25m | 1 |
![]() | Heal | 30s | 25m | 5 |
![]() | Debuff | 1.8s | 40m | 6 |
![]() | Daze | 15s | 40m | 10 |
![]() | AoE + Root | 10s | 25m | 14 |
![]() | Pet (Raven) | None | Self | 15 |
![]() | Cure | 15s | 30m | 16 |
![]() | Damage + Power | 1m | 40m | 16 |
![]() | AoE Daze | 1m | 10m | 18 |
![]() | Damage + Stun | 30s | 30m | 18 |
![]() | AoE Debuff | 5s | 40m | 20 |
![]() | Debuff | 1m | 40m | 20 |
![]() | Cure | 2m | Self | 20 |
![]() | Pet (Bog-lurker) | None | Self | 20 |
![]() | Power | None | 25m | 22 |
![]() | AoE + DoT | 30s | 25m | 24 |
![]() | Buff | 18s | 40m | 26 |
![]() | AoE + Power | 10s | 5m | 28 |
![]() | Pet (Lynx) | None | Self | 30 |
![]() | Heal + Buff + Stun | 5m | Self | 30 |
![]() | Revive | None | 25m | 32 |
![]() | Buff | 3s | 25m | 32 |
![]() | AoE Debuff | 1m30s | Self | 33 |
![]() | Cooldown + Buff | 5m | Self | 34 |
![]() | Pet (Nature Spirit) | 3m | Self | 40 |
![]() | AoE Debuff | 1m | 10m | 42 |
![]() | Corruption | 30s | 25m | 20 |
![]() | Pet (Sabertooth) | None | Self | 56 |
![]() | Debuff | 1m | 40m | 58 |
![]() | AoE Debuff | 1.8s | 40m | 66 |
![]() | AoE + Power + Buff | 10s | 5m | 68 |
![]() | Damage + DoT + Slow | 3s | 30m | 74 |
![]() | Heal | 10s | 25m | 77 |
![]() | Damage + Power | 1m | 40m | 80 |
Combat Pet Skills
These skills are used by the Lore-master's current pet, rather than the Lore-master herself. A Lore-master may choose to manually control any of the pet's three active skills. See the individual pet pages for a more detailed explanation of each pet.
Skills and Effects | Category | Cooldown | Range | Source | |||||
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![]() | Taunt | 1m10s | 20m | Level: | 1 | ||||
![]() | Debuff | 1m | 2.5m | Level: | 21 | ||||
![]() | Stun | 1m | 2.5m | Level: | 34 | ||||
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![]() | Passive Debuff Proc | n/a | 2.5m | Level: | 15 | ||||
![]() | Passive Buff Aura | n/a | ? | Trait: | ![]() | ||||
![]() | Debuff | 10s | 40m | Level: | 15 | ||||
![]() | Debuff + Damage | 15s | 2.5m | Level: | 15 | ||||
![]() | Buff | 1m | Self | Level: | 19 | ||||
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![]() | DoT | 30s | 40m | Level: | 20 | ||||
![]() | Damage + Debuff | 30s | 40m | Level: | 20 | ||||
![]() | Damage + Stun | 1m | 40m | Level: | 20 | ||||
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![]() | Passive DoT Proc | n/a | 2.5m | Level: | 30 | ||||
![]() | Melee | 10s | 2.5m | Level: | 30 | ||||
![]() | AoE | 2m | 3m | Level: | 36 | ||||
![]() | AoE | 1m | 3m | Level: | 41 | ||||
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![]() | AoE + Debuff | 2m | 5m | Level: | 56 | ||||
![]() | AoE | 2m | 5m | Level: | 56 | ||||
![]() | AoE + Stun | 1m | 5m | Level: | 56 | ||||
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![]() | Passive Debuff Aura | n/a | ? | Level: | 40 | ||||
![]() | Flank Event | 45s | 30m | Level: | 40 | ||||
![]() | Debuff + Heal | 1m | 30m | Level: | 40 | ||||
![]() | AoE Heal | 1m | 20m | Level: | 40 | ||||
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![]() | Passive Power Aura | n/a | ? | Level: | baseline | ||||
Eye Peck | Interrupt | ? | 2.5m | Level: | baseline | ||||
![]() | Damage + Fear | 1m | 2.5m | Level: | baseline | ||||
![]() | AoE Morale-tap | 1m30s | 5m | Level: | baseline | ||||
![]() | Combat Revive | 10m | 40m | Level: | baseline |
Non-combat Pet Skills
Calls a fun non-combat pet that will follow your Lore-master's around.
Skills | Found |
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![]() | Tome of the Hare from the quest Lore-master: Friend of Sparrows |
![]() | Tome of the Sparrow bought via Reputation from Atharbain within Imlad Gelair in Rivendell |
![]() | Tome of the Dog dropped in Angmar |
![]() | Tome of the Cat dropped in Angmar |
![]() | Tome of the Fox dropped in Angmar |
![]() | Tome of the Frog dropped in Angmar |
![]() | Tome of the Snake dropped in the Rift of Nûrz Ghâshu (Raid) |
![]() | Tome of the Squirrel dropped in Angmar |
![]() | Tome of the Turtle bought from Maneser Goodbody at the Mathom House in Michel Delving |
Keeper of Animals
These skills are acquired by spending trait points in the Keeper of Animals (blue) trait tree.
Active Skills | Category | Cooldown | Range | Source | |
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![]() | Pet (Eagle) | None | Self | Trait: | ![]() |
![]() | Heal + Buff | 1m | 40m | Trait: | ![]() |
![]() | Buff | 45s | 40m | Trait: | ![]() |
![]() | AoE Damage + Debuff | 2m | 40m | Trait: | ![]() |
Master of Nature's Fury
These skills are acquired by spending trait points in the Master of Nature's Fury (red) trait tree.
Active Skills | Category | Cooldown | Range | Source | |
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![]() | AoE | 1m30s | 25m | Trait: | ![]() |
![]() | AoE + DoT | 5s | Self | Set: | ![]() |
![]() | AoE Damage + Debuff | 30s | 25m | Trait: | ![]() |
![]() | AoE Damage + Stun | 5m | 15m | Set: | ![]() |
![]() | AoE | 1m30s | 25m | Trait: | ![]() |
![]() | AoE | - | 40m | Set: | ![]() |
The Ancient Master
These skills are acquired by spending trait points in the Ancient Master (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | Cooldown | Range | Source | |
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![]() | Damage + Stun | 1m | 40m | Set: | Initial skill |
![]() | Debuff | ? | 40m | Trait: | ![]() |
![]() | Debuff | ? | 40m | Trait: | ![]() |
![]() | AoE Stun | 2m | 5m | Trait: | ![]() |
![]() | AoE Debuff | 45s | Self | Trait: | ![]() |
![]() | AoE Heal | 30s | 25m | Trait: | ![]() |
![]() | AoE Power | ? | 25m | Trait: | ![]() |
![]() | AoE Root | 2m | 40m | Trait: | ![]() |
![]() | AoE Morale | 10s | 40m | Trait: | ![]() |
![]() | Buff | Toggle | 40m | Trait: | ![]() |
![]() | Buff | 1m30s | Self | Trait: | ![]() |
Mounted Combat Skills
Ability | Category | Level | Range | Description |
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![]() | Mounted Discipline | 75 | Increases (War-steed) Morale and Outgoing Healing | |
![]() | Mounted Discipline | 75 | Increases damage dealt and reduces enemy's chance to resist tactical skills | |
![]() | Mounted Discipline | 75 | Lore-master focuses on Beast-lore, turning their attention to the weakening or enhancement of beasts. | |
![]() | Damage + Heal | 75 | 40m | Deals damage to your target and restores some of fellowship's morale and their War-steeds |
![]() | Damage + Debuff | 75 | 40m | Applies a fire damage over time as well as having a chance to place a debuff on the target depending on active discipline. |
![]() | Debuff | 75 | 40m | Debuffs the target, effect depends on the mounted discipline. |
![]() | Damage | 75 | Melee attack | |
![]() | Root + Slow | 75 | 40m | Root and then slow an enemy with chance of dismount. |
![]() | Debuff | 75 | 40m | On any damage, there is a 20% chance for a heal or Light damage to the enemy, depending on the mounted discipline. |
![]() | Power + Buff | 75 | 40m | Reduces (War-steed) Power cost of all skills and increases in-Combat Regeneration (requires the Bond of the Lore-master trait) |
![]() | Pet | 75 | Summons a War Wolf pet (requires the Riding Companion trait) |
Passive Skills
Armour Proficiencies
Proficiency | Level |
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![]() | 1 |
Combat Characteristics
Proficiency | Level |
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![]() | 1 |
![]() | 15 |
![]() | 20 |
![]() | 28 |
![]() | 30 |
![]() | 40 |
![]() | 40 |
Instrument Proficiencies
Proficiency | Level |
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![]() | 1 |
![]() | 1 |
![]() | 1 |
![]() | 5 |
Misc. Passive Skills
Proficiency | Level |
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![]() | 5[1] |
![]() | 10 |
![]() | 20 |
![]() | 20 |
![]() | 29[2] |
![]() | 30 |
![]() | 40 |
- ↑ Granted upon completion of the Introduction Quest.
- ↑ Granted upon completion of the level 29 class quest Lore-master: Friend of Sparrows.
Weapon Proficiencies
Proficiency | Level |
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![]() | 1 |
Traits
Keeper of Animals
A strong bond with Beasts for attack and defence.
- Animal companions ensure their keeper's survival, using bonuses and pet-master interactions to help both thrive in battle.
- Your companions have the following bonuses:
- +5% Morale
- +5% Power
- +2% Attack Speed
- +2% Outgoing Damage
- +1% Critical Chance
- +2% Block Chance
- +2% Parry Chance
- +2% Evade Chance
- +1 Stealth
- +1 Stealth Detection
- Coordination:
- When your animal companion lands a critical strike, your next skill has no induction.
- This effect cannot trigger more than once every 10s.
Set Bonus | Description | Source |
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![]() | Improves the damage buff from Inner Flame and lets it buff your pet too. | Set: 5+ total ranks |
![]() | You have a greater chance of reflecting damage when using Wisdom of the Council. +10% Wisdom of the Council Damage Negation Chance | Set: 10+ total ranks |
![]() | The Raven now offers a Tactical Mitigation buff to you and your fellows. | Set: 15+ total ranks |
![]() | When your Pet scores a Critical Hit, your next skill is guaranteed to Crit as well. | Set: 20+ total ranks |
![]() | When your Pet scores a Critical Hit, a unique buff will be bestowed from your pet unto your fellowship. | Set: 25+ total ranks |
![]() | Your companions have additional bonuses | Set: 30+ total ranks |
![]() | Your pets gain 3 levels Your pets are dramatically strengthened through the lore of Radagast. | Set: 35+ total ranks |
Trait | Description | Source |
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![]() | Increases your pet's defences. | Trait: 0+ ranks |
![]() | Increases your pet's damage and attack speed. | Trait: 0+ ranks |
![]() | Increases your pet's Critical rating. | Trait: 5+ ranks |
![]() | Earns the skill: Eagle-friend. | Trait: 5+ ranks |
![]() | Earns the skill: Inner Flame. | Trait: 5+ ranks |
![]() | Increases Tactical damage dealt by both your pet and yourself. | Trait: 10+ ranks |
![]() | You attack faster now that you are prepared for battle. | Trait: 10+ ranks |
![]() | Boosts the max Morale of your pet and yourself. | Trait: 15+ ranks |
![]() | Protective of your pet, you gain a damage buff if your pet is hit by a Critical attack. | Trait: 15+ ranks |
![]() | Earns the skill: Catmint. | Trait: 15+ ranks |
![]() | Your pet loves you. If you are hit by a Critical attack, your pet will sacrifice some Morale to heal you. | Trait: 20+ ranks |
![]() | After a battle is finished, your pet receives positive reinforcement from you, it gains Morale and a damage buff. | Trait: 20+ ranks |
![]() | Enemies who interrupt your inductions pay dearly for their rudeness. At base, you return and absorb 7% of damage. | Trait: 25+ ranks |
![]() | You and your pet execute attacks more quickly. | Trait: 25+ ranks |
![]() | Earns the skill: A Murder of Crows. Enables you to summon a vast flock of crows to harass your enemies for a short time. | Trait: 30+ ranks |
![]() | You are inspired by your pet companion, and take on a few of its fighting characteristics. | Trait: 30+ ranks |
Master of Nature's Fury
Uses the strength of nature to damage foes.
- A build focused on dealing significant burst damage from a distance. Skills interact to maximize damage to one or multiple targets.
- +20% Fire-type Damage
- +20% Chance for Lightning Strike to strike twice.
- Your feline companions have increased attack damage and slightly increased Morale and Power.
Set Bonus | Description | Source |
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![]() | +15% cashout damage from Lightning-Strike and Lightning-storm | Set: 5+ total ranks |
![]() | +10% Fire-type Damage. +10% Light-Type Damage. +10%Lightning-type Damage. +10% Frost-type Damage | Set: 10+ total ranks |
![]() | +20% Elemental Critical Damage | Set: 15+ total ranks |
![]() | Sticky Gourd becomes Improved Sticky Gourd, and applies Burning Embers to targets stuck in its area of effect every 4 seconds. | Set: 20+ total ranks |
![]() | Staff-sweep now reduces the cooldown of Sticky Gourd, Lightning-storm and Ents go to War. | Set: 25+ total ranks |
![]() | Grants you Ents go to War skill and Hasten Ents Go to War. | Set: 30+ total ranks |
![]() | Wizard's Fire changes to Improved Wizard's Fire. +35% chance to trigger a lightning strike during Nature's Fury. | Set: 35+ total ranks |
Trait | Description | Source |
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![]() | Increases Fire skill damage. | Trait: 0+ ranks |
![]() | Deal more damage with Tactical skills. | Trait: 0+ ranks |
![]() | The Cracked Earth skill burns hotter, dealing additional damage. | Trait: 5+ ranks |
![]() | Deal more damage with Lightning attacks. | Trait: 5+ ranks |
![]() | Gives Gust of Wind a chance to upgrade 2 Burning Embers DoT effects at once. | Trait: 10+ ranks |
![]() | Staff-strike deals bonus Lightning damage and stuns the foe. | Trait: 10+ ranks |
![]() | Earns the skill: Lightning-storm. | Trait: 10+ ranks |
![]() | Burning Embers lasts much longer. | Trait: 15+ ranks |
![]() | Reduces Induction Duration | Trait: 15+ ranks |
![]() | Sword and Storm temporarily boosts your Parry Chance, Evade Chance, and Fire Skill Damage. | Trait: 15+ ranks |
![]() | Burning Embers has a chance to burn hotter and last longer. | Trait: 20+ ranks |
![]() | Lightning-storm may set the ground beneath the enemy afire, dealing additional damage. | Trait: 20+ ranks |
![]() | Gust of Wind has a chance to spread the flames of Burning Embers from foe to foe. | Trait: 25+ ranks |
![]() | Earns the skill: Ring of Fire. At max rank, Ring of Fire's radius is doubled. | Trait: 25+ ranks |
![]() | Earns the skill: Nature's Fury | Trait: 30+ ranks |
![]() | Your Fire skills have a 25% chance to raise a protective shield around you, boosting your defences and reflecting Fire Damage at attackers. | Trait: 30+ ranks |
The Ancient Master
Uses lore knowledge to hinder and confound foes.
- A build with a wide range of crowd-control, debuffs and Power-restoring abilities to support group play. Chains of harmful skills enhance the debuffs.
- Skills Earned:
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Test of Will
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- Insult to Injury: Burning Embers will deal bonus damage to Stunned Targets
Set Bonus | Description | Source |
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![]() | You learn to use Warding Knowledge. | Set: 5+ total ranks |
![]() | Light of Hope becomes Beacon of Hope, which heals allies in an area around your target. | Set: 10+ total ranks |
![]() | Grants the Skill: Share the Power - Fellowship | Set: 15+ total ranks |
![]() | You learn to use Herb-lore. | Set: 20+ total ranks |
![]() | You learn to use Air-lore. | Set: 25+ total ranks |
![]() | Knowledge of Cures is now instant-cast. | Set: 30+ total ranks |
![]() | Your mastery of Lore makes your debuffs last longer. | Set: 35+ total ranks |
Trait | Description | Source |
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![]() | Earns the skill: Fire-lore. Improves the potency of Fire-lore's Melee Damage Debuff. | Trait: 0+ ranks |
![]() | Earns the skill: Frost-lore. Improves the potency of Frost-lore's Tactical Damage Debuff. | Trait: 0+ ranks |
![]() | Earns the skill: Storm-lore. Increases Lightning Damage per rank. | Trait: 0+ ranks |
![]() | Increases Outgoing Healing per Rank. At max rank, increases the Incoming Healing buff on Water-lore. | Trait: 5+ ranks |
![]() | Increases the Power restoration and damage from Power of Knowledge. | Trait: 5+ ranks |
![]() | Adds unique debuffs when using a Fire, Frost, of Lightning skill on a target afflicted with Fire-lore. | Trait: 10+ ranks |
![]() | Adds unique debuffs when using a Fire, Frost, or Lightning skill on a target afflicted with Frost-lore. | Trait: 10+ ranks |
![]() | Decreases Power Cost of skills. | Trait: 10+ ranks |
![]() | Using Wind-lore on an enemy afflicted by Fire-lore will spread the flames to nearby foes. | Trait: 15+ ranks |
![]() | Using Wind-lore on an enemy afflicted by Frost-lore will spread the cold to nearby foes. | Trait: 15+ ranks |
![]() | Increases Armour Debuff of Ancient Craft At third rank, Ancient Craft causes the first Lightning Skill to be used against a target to deal bonus damage. At max rank, your armour is 5% more effective. | Trait: 15+ ranks |
![]() | Increases Power restoration by Power of Knowledge and Share the Power. | Trait: 15+ ranks |
![]() | Increases Stun duration. | Trait: 20+ ranks |
![]() | Earns the skill: Pleasant Breeze. A critical hit with Gust of Wind will allow you to direct a pleasant breeze to your allies, restoring some Power. | Trait: 20+ ranks |
![]() | Reduces duration of all Lore-master inductions. | Trait: 25+ ranks |
![]() | Increases Breakout Grace Period on all crowd-control skills. | Trait: 25+ ranks |
![]() | Earns the skill: The Ancient Master. | Trait: 30+ ranks |
![]() | The debuff strength of the following skills are doubled for the first 10s of their cast: Ancient Craft Sign of Power: See All Ends Sign of Power: Command | Trait: 30+ ranks |
Trait Tree
A strong bond with Beasts for attack and defence.
| Uses the strength of nature to damage foes.
| Uses lore knowledge to hinder and confound foes.
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Tactics
Some useful tactics when playing a Lore-master:
- Link break: if facing a target surrounded by mobs that are likely to assist, a cunning Lore-master can manage to fight just the intended target, and not any of the adds.
- Start out by casting Blinding Flash on the mob from the maximum possible distance, then turn around and run. Once the adds have stopped pursuing you, return. After 30s have passed the dazed mob will be free and will attack you -- but the adds will not follow.
- Buying Time: Even if fighting just one target, it can be useful to use Blinding Flash. In the 30 seconds that pass you can use Inner Flame to heal up, or wait for skill cooldowns to expire. Or if it comes to worst, run. Be careful not to leave a DoT (e.g. Burning Embers) on the target, as that will break the daze.
- Pet Shields: Pets often have near double your own health, and have no cooldowns between summons. Keeping this in mind, you can survive many battles which normally would be impossible by keeping the attention on your pet and re-summoning when it gets defeated. Using this in tandem with slowing skills can improve your survivability even more.
See Also
- Class Guides
- Lore-master Deeds
Source: https://lotro-wiki.com/index.php/lore-master
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